StretchSense SteamVR Boneworks Guide

https://store.steampowered.com/app/823500/BONEWORKS/

Required Materials

Software

The below software is required for this guide, except those marked as optional:

Installers for the StretchSense SteamVR App can be downloaded from the My Account → Software Downloads section of the StretchSense website.

Description

Version

Description

Version

Hand Engine
3.2.0-LITE
Steam Desktop Client
latest
SteamVR
2.7.4
StretchSense Driver Add-On for SteamVR (Included with StretchSense SteamVR App installer)
latest
StretchSense SteamVR App
0.6.0
Boneworks (Steam Store)
latest

General Notes

Boneworks is a physics driven game so any action like holding an object or surface is subject to break forces. These will override any hand states, including whether or not you are currently holding an object.

We have not tested the entirety of the game using these bindings so it may be possible that certain parts of the game are impassable without future improvements to the StretchSense SteamVR App.

SteamVR Controller Profile

  1. In Windows, unzip and place the profile json in %USERPROFILE%\Documents\steamvr\input:

  2. Open SteamVR Settings → Controllers → Manage Controller Bindings → VRChat → Active Controller: Index Controller → Active Controller Binding: Custom, select the StretchSense BONEWORKS configuration for Index Controller.

Controller Profile Default Binding

Screenshot 2024-08-26 155332.png
Screenshot 2024-08-26 155358.png

Boneworks Gestures

We recommend training these standard gestures in the StretchSense SteamVR app.

The following binding changes will help stop accidental activations:

  • Right Joystick - Remove the Position binding so the right hand doesn’t turn left/right if you have trained these buttons on the right hand in the StretchSense SteamVR App.

  • Left/Right Grip - Remove the Single binding for the grip buttons. Add a Use as Toggle Button binding and bind to on Touch instead. This will allow objects to be held and activated at the same time in v0.6.0 of the StretchSense SteamVR App.

Left Hand

Pose

Button Name

Action

Type

Description

Pose

Button Name

Action

Type

Description

Idle

 

 

Make the horns gesture, then move your thumb straight up. This represents the centered position of joystick.

Up

Walk Forward

Scalar Y: 1.0 *

Make the horns gesture with your thumb forward, parallel to your index finger.

Left

Strafe Left

Scalar X: -1.0 *

Make the horns gesture with your thumb pulled towards the left side of your hand, away from your palm.

Right

Strafe Right

Scalar X: 1.0 *

Make the horns gesture with your thumb pulled towards the right side of your hand, towards your palm.

Down

Walk Backward

Scalar X: -1.0 *

Make the horns gesture with your thumb curled in, with your knuckle arching up and the tip pressing towards middle of your middle finger. This direction is not used often as it is a fatiguing pose for the thumb.

Grip

GripClick

Toggle

Make a finger gun pose with your thumb pointing upwards and your middle, ring and little fingers curled.

LT

TriggerClick

Scalar: 1.0 *

Point gesture with thumb pointing upwards. Fully curl in your index finger, as if you were pulling a real trigger.

A Button

AClick

Single

Touch your middle finger to your thumb, with your thumb resting on the middle part of your middle finger. Keep your other fingers extended.

B Button

BClick

LONG PRESS

Touch your ring finger to your thumb, with your thumb resting on the middle part of your ring finger. Keep your other fingers extended.

Right Hand

The right hand is used for interaction and selecting UI elements with a laser pointer.

Pose

Button Name

Action

Type

Description

Pose

Button Name

Action

Type

Description

Idle

 

 

Make a relaxed pose and move your fingers between being fully extended to a slightly relaxed curled pose. This represents no buttons being pressed.

Grip

GripClick

Toggle

Make a finger gun pose with your thumb pointing upwards and your middle, ring and little fingers curled.

RT

TriggerClick

Scalar: 1.0 *

Point gesture with thumb pointing upwards. Fully curl in your index finger, as if you were pulling a real trigger.

Menu

Toggle SteamVR Dashboard

LONG PRESS

Touch your little finger to your thumb, with your thumb resting on the middle part of your little finger. Keep your other fingers extended. This gesture activates the SteamVR Dashboard. Train it so it can be pressed accurately. You may need to go back and train the idle pose again to stop it accidentally triggering.

A Button

AClick

Single

Touch your middle finger to your thumb, with your thumb resting on the middle part of your middle finger. Keep your other fingers extended.

B Button

BClick

LONG PRESS

Touch your ring finger to your thumb, with your thumb resting on the middle part of your ring finger. Keep your other fingers extended.

Boneworks Hand Skeleton

The hand model used in Boneworks is driven by SteamVR button combinations, so movements of your physical hand won’t be represented accurately. v0.6.0 of the StretchSense SteamVR App doesn’t currently support emulation of capacitive touch buttons at this time which restricts the visual animation and movement of both hands.

 

Changelog

Version

Publish Date (YYYY/MM/DD)

Changelog

Version

Publish Date (YYYY/MM/DD)

Initial version.

v1.0.0

2024/08/26